Patch submissions

Patchsets

ID Submitter Title Status Reviewer
169 Michael Müller Partial implementation of BCryptImportKey and BCryptExportKey in bcrypt Accepted Sebastian Lackner
168 Michael Müller Add stubs for SetWindowDisplayAffinity and GetWindowDisplayAffinity in user32 Accepted Sebastian Lackner
162 pietjankbal1 workaround/hack for Spotify installer Superseded Sebastian Lackner
165 Michael Müller Implement CreateRestrictedToken in advapi32 Accepted Sebastian Lackner
163 Christian Costa d3dx9: Return D3DFMT_A8R8G8B8 for 32-bits BMP in D3DXGetImageInfoFromFileInMemory. v2 Accepted Sebastian Lackner
166 Michael Müller Basic implementation of token integrity levels and UAC handling Accepted Sebastian Lackner
164 Marko Friedemann Wintrust: use enhanced provider in VerifyImageHash v3 Accepted Sebastian Lackner
161 Michael Müller Implement indirect compute dispatch and drawing in wined3d/d3d11 Accepted Sebastian Lackner
160 Michael Müller Add support for setting and copying uav counter in wined3d/d3d11 Accepted Sebastian Lackner
159 Michael Müller Implement support for all d3d11 color write masks in wined3d Accepted Sebastian Lackner
158 Kimmo Myllyvirta dxgi: Add stub implementation for DXGI_PRESENT_TEST. Accepted Sebastian Lackner
157 Michael Müller Add support for conservative depth access in sm4 shaders Accepted Sebastian Lackner
156 Sebastian Lackner ntdll: Improve heap allocation performance. Accepted Sebastian Lackner
155 Christian Costa d3dx9: Resend patches with style fix Accepted Sebastian Lackner
154 Michael Müller Ignore setting several port assignment related socket options in w2_32 Accepted Sebastian Lackner
153 Michael Müller Implement LdrRegisterDllNotification and LdrUnregisterDllNotification in ntdll Accepted Sebastian Lackner
152 Hi-Angel advapi32: LsaLookupPrivilegeName: check for pointer in WellKnownPrivNames Accepted Sebastian Lackner
151 Michael Müller Recognize SM4 nop opcode in wined3d Accepted Sebastian Lackner
150 Michael Müller Add support for start instance when drawing instanced data in d3d11/wined3d Accepted Sebastian Lackner
129 m4sk1n 0006-Ensure-16-byte-alignment-of-data.patch Superseded Sebastian Lackner
127 m4sk1n 0004-ntdll-heap.c-freelist_balance-prefetch-next-entry-ca.patch Superseded Sebastian Lackner
125 m4sk1n 0002-ntdll-heap.c-align-everything-to-64-byte-to-reduce-f.patch Superseded Sebastian Lackner
124 m4sk1n 0001-ntdll-improve-heap-allocation-performance.patch Superseded Sebastian Lackner
149 Christian Costa d3dx9_36: Add semi-stub for D3DXOptimizeVertices Accepted Sebastian Lackner
148 Mark Jansen shell32: Prevent a possible nullptr dereference in SHGetFileInfoW. Accepted Sebastian Lackner
147 Michael Müller Implement NvAPI_D3D11_CreateDevice and NvAPI_D3D11_CreateDeviceAndSwapChain in nvapi Accepted Sebastian Lackner
89 hackomatic windowscodecs: Add initial implementation of IWICMetadataQueryReader::GetMetadataByName. v3 Superseded Sebastian Lackner
67 Sebastian Lackner Update Tahoma font to fix displaying letter combinations "fi" & "fli" v2 Superseded Sebastian Lackner
146 Michael Müller Add stubs for DwmSetIconicLivePreviewBitmap and DwmSetIconicThumbnail in dwmapi Accepted Sebastian Lackner
141 Michael Müller Implement copying sub resources between compatible formats in wined3d v2 Accepted Sebastian Lackner